| Author | Thread Statistics | Show CCP posts - 2 post(s) | 
      
      
        |  Khajit Smitty
 Minmatar
 MisFunk Inc.
 
 
       | Posted - 2006.08.08 13:13:00 -
          [1] 
 
  Originally by: Depp Knight Though
 A. You need to use 5 low slots to get a full insta, for BS's leaving a max of 3 low slots for other travelling mods eg; nano's stabs etc.
 
 
 
 No my friend, no!
 
 I preferred Brannor Mcthife's idea posted above, even though i dont totally completely agree with it it has some potential( ie needs improvement).
 
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        |  Khajit Smitty
 Minmatar
 MisFunk Inc.
 
 
       | Posted - 2006.08.08 13:28:00 -
          [2] 
 
  Originally by: Avon I still think the best solution is a module based one, using either lo-slots, or ship rig slot thingies.
 
 
 Maybe but not a low-slot, preferably a high slot or even better would be ship rig slot thingies that are coming later, as you said Avon.
 
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        |  Khajit Smitty
 Minmatar
 MisFunk Inc.
 
 
       | Posted - 2006.08.08 13:43:00 -
          [3] 
 
  Originally by: Avon Low-slot actually makes a lot of sense, for reasons I have given several times before.
 
 
 To be honest i would make more sense to have it as a rig slot with the upcoming patch, it avoids the "low/med/high OMFG you nerfed my armor/shield/damage" argument.
 
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        |  Khajit Smitty
 Minmatar
 MisFunk Inc.
 
 
       | Posted - 2006.08.08 14:27:00 -
          [4] 
 Avon honestly i dont see how a low slot can be favoured more over a high slot, unless you are trying to stop the warp core spammers ?
 
 I would rather drop a gun,nos,cloak instead of a slot in my meds/lows.
 
 People need to look at how insta's effect the whole game, not just one aspect of the game "ie pvp" , how would life in eve be without insta's?
 
 I for one can see how many things would change and be different.
 
 Alliances would own much less space due to the fact that travel would not be so quick and effortless. Fuelling pos's would involve more effort and as such less spamming of them would occur, not too mention they will truly have to become group efforts. There will be more players in area's controlled by alliance space and as such raiding parties will have a greater chance of getting more kills due to this fact alone.
 
 Fleet ops would involve an inty/covert to create a warp point so that large battleship gangs would have to use that pilot to create an insta as such.
 
 Freighters would take 3 hours to cross 30 jumps where as currently it takes 15 minutes, this means less region-to-region trading unless devoted corporations focus on making these runs, inner-region trading would be more contested and players will look to trading further out of core empire systems to make a decent profit.
 
 Mission runners would not be able to fly 10 jumps using insta's to farm each of their level 4 agents, well they could but profit wise it would not make sense, corporations that run missions would have to focus on specific agents as their member base would be spread out and having members travelling around to help out would not be worthwhile.
 
 Manufacturing corporations/individuals would not be able to make goods in one systems where there are cheap mineral prices and freighter them down 30 jumps away where there is good profit as logistically time wise it would not be worthwhile. It would force them to stay put or move closer,maybe even halfway ?
 
 Low sec and pirates,well pirates would be able to pirate (to some extent), mission runners in those systems would not be invincible as they would have to fly the 15km to dock.
 
 Miners, well the hauler collecting the ore would be forced to fly the 15km to unload. Profits could be affected as timewise it cuts into mining time (depending on how many are mining together and the decided organization)
 
 Im sure there are others i have missed. Sure pvp would be different maybe better maybe worse but there are other aspects to consider if they are to be kept or removed.
 
 
 
 
 
 
 
 
 
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        |  Khajit Smitty
 Minmatar
 MisFunk Inc.
 
 
       | Posted - 2006.08.10 08:29:00 -
          [5] 
 
  Originally by: eLLioTT wave I have the answer you all seek! it involves a fundamental change to stargates, balancing this idea is still in progress but i will post it when it's complete.
 
 
 So post it already, so that it can be attacked,abused,manhandled,flamed,nerfed and thrown about by the forum community to the point where it becomes balanced or tossed out completly.
 
 After all if you say its the solution dont you think we should all have a say in its balancing and not just one person such as yourself ?
 
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